É um pack sucessor do Legend Awakening Pack do formato Rush Duel.
- Data de Lançamento: 12 de Outubro de 2024
- Cover Card: Ancient Gear Golem
- Contém: 80 cartas no total, 5 cartas por pack;
- 14 Ultra Rares
- 26 Super Rares
- 40 Commons
- 18 cartas também disponíveis em Over Rush Rare.
- 26 cartas também disponíveis em Secret Rare.
- 6 cartas também disponíveis em Ultra Parallel Rare.
- Inclui:
- Cartas de 3 temas diferentes.
- Introduz o archetype Ancient Gear do OCG no Rush Duel com cartas exclusivas.
- Suporte para o tema Metarion usado por Yuo Goha no anime Yu-Gi-Oh! SEVENS.
- Introduz a série "Legend", que gira em torno do "Legend Magician".
- Inclui novas cartas LEGEND e reprints de cartas populares.
SPOILER COMPLETO ABAIXO!
Cartas Novas:
RD/LGP2-JP001
Graceful Charity (LEGEND) (Arte Alternativa)
Normal Spell
[REQUIREMENT] None
[EFFECT] Draw 3 cards. Then, send 2 cards from your hand to the Graveyard.
RD/LGP2-JP002
Pot of Duality
Normal Spell Card
[REQUIREMENT] You have not Special Summoned this turn.
[EFFECT] Excavate the top 3 cards of your Deck and reveal them. Choose 1 card among them and add it to the hand, and shuffle the remainder into the Deck, but during the rest of this turn, you cannot Special Summon monsters, nor activate “Pot of Duality”.
RD/LGP2-JP004
Ancient Gear Golem (LEGEND)
Level 8 / EARTH
ATK 3000 / DEF 3000
Machine / Effect
This card cannot be Special Summoned.
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

RD/LGP2-JP005
Ancient Gear Tyranno
Level 8 / EARTH
ATK 2500 / DEF 2500
Machine / Effect
If you control a face-up EARTH Machine monster with a Continuous Effect, you can Normal Summon this card with 1 less Tribute.
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack.

RD/LGP2-JP006
Ancient Gear Powered Soldier
Level 7 / EARTH
ATK 2000 / DEF 2000
Machine / Effect
If you control a face-up "Ancient Gear Golem", "Ancient Gear Soldier" or "Ancient Gear Beast", you can Normal Summon this card with 1 less Tribute.
[REQUIREMENT] None
[CONTINUOUS EFFECT] During your turn, this card gains 1000 ATK. Your opponent cannot activate Trap Cards when this card declares an attack.

RD/LGP2-JP007
Ancient Gear Beast
Level 6 / EARTH
ATK 2000 / DEF 2000
Machine / Effect
This card cannot be Special Summoned.
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack.

RD/LGP2-JP008
Ancient Gear Soldier
Level 4 / EARTH
ATK 1300 / DEF 1300
Machine / Effect
[REQUIREMENT] None
[EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack.
RD/LGP2-JP009
Ancient Gear Medic
Level 3 / EARTH
ATK 1000 / DEF 1000
Machine Effect Monster
[REQUIREMENT] Send 1 Spell/Trap on your field to the GY.
[EFFECT] Choose 1 EARTH Machine monster with a Continuous Effect in your GY and add it to the hand, if you sent “Gear Section” or “Ancient Gear Barrage” to the GY for this effect’s requirement, then you can draw 1 card.
RD/LGP2-JP010
Ancient Gear Supplier
Level 3 / EARTH
ATK 800 / DEF 800
Machine / Effect
[REQUIREMENT] Send 1 Spell/Trap Card on your field to the GY and shuffle 2 EARTH Machine monsters from your GY into the Deck.
[EFFECT] Choose 1 SPell/Trap on your opponent’s field and destroy it, also, if you sent “Gear Section” to the GY for this effect’s requirement, then you can draw 1 card.
RD/LGP2-JP011
Ancient Gear Crown
Level 2 / EARTH
ATK 100 / DEF 100
Machine / Effect
[REQUIREMENT] During the turn this card is Normal Summoned, if the only monsters in your GY are Machine monsters.
[EFFECT] Send the top 2 cards of your Deck to the GY, then, you can choose 1 “Gear Section” or “Ancient Gear Change” in your GY and add it to the hand.
RD/LGP2-JP012
Ancient Gear Workshop
Normal Spell Card
[REQUIREMENT] None
[EFFECT] Choose 1 EARTH Machine monster with ATK equal to its DEF in your GY and add it to the hand.
RD/LGP2-JP013
Ancient Gear Change
Equip Spell Card
[REQUIREMENT] Equip to 1 face-up EARTH Machine monster on your field whose ATK is equal to its DEF.
[EFFECT] The equipped monster gains 400 ATK. If the equipped monster is “Ancient Gear Golem” or “Ancient Gear Beast”, it also gains 600 ATK.

RD/LGP2-JP014
Gear Section
Field Spell
RD/LGP2-JP015
Ancient Gear Barrage
Normal Trap Card
[REQUIREMENT] When an opponent’s monster declares an attack, shuffle 4 Machine monsters from your GY into the Deck.
[EFFECT] Choose 1 card on your opponent’s field and destroy it.

RD/LGP2-JP016
Fullmetarion Vritrastar
Level 10 / LIGHT
ATK 3200 / DEF 2500
Cyborg / Fusion / Effect
"Imaginary Actor" + "Metarion Vritrastar"
[REQUIREMENT] None
[CHOICE EFFECT]
• Choose 1 Level 9 Cyborg monster in your GY and Special Summon it to your field in face-up Defense Postion.
• Choose 1 face-up non-Cyborn monster your opponent controls and destroy it.

RD/LGP2-JP017
Fullmetarion Ashurastar
Level 10 / LIGHT
ATK 3200 / DEF 2500
Cyborg / Fusion / Effect
"Imaginary Actor" + 1 Level 9 Cyborg monster
[REQUIREMENT] Place 1 card from your hand on the bottom of the Deck.
[CHOICE EFFECT]
• Choose 1 Level 9 Cyborg monster in your GY and Special Summon it to your field in face-up Defense Position.
• Choose 1 face-up non-Cyborg monster your opponent controls and have this card gain ATK equal to [The ATK of the chosen monster] until the end of the turn.
RD/LGP2-JP018
Metarion Medustar
Level 9 / LIGHT
ATK 2800 / DEF 2500
Cyborg / Fusion / Effect
“Imaginary Actor” + “Evil Baller”
[REQUIREMENT] Place 1 monster from your GY on the bottom of the Deck
[MULTI-CHOICE EFFECT]
• Choose 1 face-down Spell/Trap Card on your opponent’s field. That card cannot be activated until the end of the opponent’s next turn.
• Choose 1 face-up Fiend monster on your opponent’s field and destroy it.
RD/LGP2-JP019
Metarion Geniustar
Level 9 / LIGHT
ATK 2800 / DEF 2500
Cyborg / Fusion / Effect
“Imaginary Actor” + “Attraction Golem”
[REQUIREMENT] If there are 10 or more cards in your Deck.
[MULTI-CHOICE EFFECT]
• Draw 1 card.
• Choose up to 6 Rock monsters in your opponent’s GY and shuffle them into the Deck, then inflict 1400 damage to your opponent.
RD/LGP2-JP020 Metarion Ashurastar
RD/LGP2-JP021 Metarion Vritrastar
RD/LGP2-JP022 Metarion Herculestar
RD/LGP2-JP023 Metarion Ladonstar
RD/LGP2-JP024 Metarion King Cobrastar

RD/LGP2-JP025
Imaginary Reactor
Level 1 / LIGHT
ATK 500 / DEF 500
Machine / Effect
[REQUIREMENT] If there are 10 or more cards in your Deck, send the top 2 cards of your Deck to the GY.
[EFFECT] This card name is "Imaginary Actor" until the end of the opponent's next turn, then, you can choose 1 "Monster Reincarnation" in your GY and place it on the bottom of your Deck, and if you do, then you can draw 2 cards.
RD/LGP2-JP026
Attraction Golem
Level 4 / LIGHT
ATK 1400 / DEF 500
Rock / Effect
[REQUIREMENT] During the turn this card is Normal Summoned, reveal 1 LIGHT Normal Monster with 500 DEF in your hand.
[EFFECT] Send the top 2 cards of your Deck to the GY, then, you can inflict 500 damage to your opponent.
RD/LGP2-JP027
Evil Baller
Level 4 / LIGHT
ATK 1400 / DEF 500
Fiend / Effect
[REQUIREMENT] Reveal 1 LIGHT monster with 500 DEF in your hand.
[EFFECT] Choose 1 face-up monster on your opponent’s field. Its Type becomes Fiend or the same as the monster revealed for this effect’s requirement until the end of the turn.
RD/LGP2-JP028
Phantasm Mask Master
Level 6 / LIGHT
ATK 1800 / DEF 500
Machine / Effect Monster
[REQUIREMENT] Reveal 1 Level 9 Cyborg Fusion Monster in your Extra Deck to your opponent, then declare 1 card name listed as material for that monster.
[EFFECT] This card’s name is treated as the card name declared for this effect’s requirement for the rest of this turn.

RD/LGP2-JP029

Imaginary Leading Actor
Level 8 / LIGHT
ATK 2500 / DEF 500
Machine / Effect
[REQUIREMENT] Send the top 3 cards of your Deck to the GY.
[EFFECT] This card name is "Imaginary Actor" during this turn, then, you can choose up to 1 LIGHT Normal monster with 500 DEF and up to 1 "Fusion" in your GY and add them to your hand.
RD/LGP2-JP030 Imaginary Actor
RD/LGP2-JP031 Glaciasaurus
RD/LGP2-JP032 Serpainter
RD/LGP2-JP033 Sword Dancer
RD/LGP2-JP034 Magic Juggler
RD/LGP2-JP035 Snake Clown

RD/LGP2-JP036
Metarion Fusion
Normal Spell
[REQUIREMENT] None
[EFFECT] Fusion Summon a Cyborg monster by sending monsters from your hand or field to the GY as material, then, you can choose 1 "Fusion" or 1 monster sent to the GY for this effect and add it to the hand.
RD/LGP2-JP037
Imaginary Arc Talent
Normal Spell Card
[REQUIREMENT] None
[EFFECT] Excavate the top 4 cards of your Deck and reveal them to your opponent. You can choose 1 LIGHT Normal Monster with 500 DEF or 1 “Fusion” among them and send it to the GY. Place the remaining cards on the bottom of your Deck in any order. If you sent a card, then you can draw 1 card.
RD/LGP2-JP038 Fusion
RD/LGP2-JP039 Monster Reincarnation (LEGEND)
RD/LGP2-JP040
Imaginary Arc Turnover
Normal Trap Card
[REQUIREMENT] When your opponent Normal or Special Summons a monster.
[EFFECT] Fusion Summon a Cyborg monster by shuffling monsters on your field and in your GY into the Deck, then, you can choose 1 Level 8 or lower face-up monster on your opponent’s field and destroy it.

RD/LGP2-JP041
Grand Legend Saber
Level 7 / LIGHT
ATK 2500 / DEF 300
Warrior / Effect
This card is treated as a Legend Monster while in the hand or in the GY.
[REQUIREMENT] Reveal 1 "Legend Saber" or Legend Card from your hand to your opponent.
[EFFECT] During this turn, this card gains 500 ATK and can attack monsters twice.

RD/LGP2-JP042
Grand Legend Magician
Level 7 / LIGHT
ATK 2400 / DEF 300
Spellcaster / Effect
This card is treated as a Legend Monster while in the hand or in the GY.
[REQUIREMENT] Reveal 1 "Legend Magician" or Legend Card from your hand to your opponent.
[EFFECT] Choose 1 Spell/Trap on your opponent's field and destroy it.

RD/LGP2-JP043
Grand Legend Priest
Level 7 / LIGHT
ATK 2500 / DEF 300
Fairy / Effect
This card is treated as a Legend Monster while in the hand or in the GY.
[REQUIREMENT] During your Main Phase this card is Normal or Special Summoned, you can send this face-up card on your field to the GY.
[EFFECT] Choose 1 face-up Level 10 or lower monster your opponent controls and destroy it, then, you can choose 1 "Legend Priest" in your GY and add it to the hand.

RD/LGP2-JP044
Legend Priest
Level 4 / LIGHT
ATK 1000 / DEF 300
Fairy / Effect
This card is treated as a Legend Monster while in the hand or in the GY.
[REQUIREMENT] During your Main Phase this card is Normal or Special Summoned.
[EFFECT] Send the top 3 cards of your Deck to the GY, then, if there is a Legend Card in your GY, you can choose 1 face-up monster on your opponent's field and have it lose 600 ATK/DEF until the end of the turn.
RD/LGP2-JP045
Legend Shooter
Level 4 LIGHT Winged Beast Effect Monster
ATK 1200
DEF 300
[REQUIREMENT] Reveal 1 Legend Card in your hand to your opponent.
[EFFECT] Choose up to 2 monsters on your opponent’s field and change their battle positions. If this card is in Attack Position, then, you can choose 1 “Legend Hunter” in your GY and Special Summon it to your field in face-up Defense Position.

RD/LGP2-JP046
Legend Hunter
Level 4 LIGHT Dragon Effect Monster
ATK 1200
DEF 300
[REQUIREMENT] Reveal 1 Legend Card in your hand to your opponent.
[EFFECT] Choose up to 2 monsters in your opponent’s GY and return them to the Deck. If this card is in Attack Position, then, you can choose 1 “Legend Shooter” in your GY and Special Summon it in face-up Defense Position.

RD/LGP2-JP047
Legend Scout
Level 3 / LIGHT
ATK 300 / DEF 300
Beast / Effect
[REQUIREMENT] If there are 10 or more cards in your Deck, reveal 1 Legend Card from the hand to your opponent.
[EFFECT] Draw 1 card, then choose 1 card in your hand and send it to the GY, also during this card, if you would Tribute Summon a Legend Monster face-up, this face-up card is treated as 2 Tributes.
RD/LGP2-JP048 Legend Magician
RD/LGP2-JP049 Legend Saber

RD/LGP2-JP050
Ancient Final Battle
Normal Spell
This card is treated as a Legend Card while in the hand or GY.
[REQUIREMENT] None
[EFFECT] Choose up to 3 face-up LIGHT monsters with 300 DEF on your field. During this turn, those monsters gain 500 ATK and cannot be destroyed by your opponent’s effects.
RD/LGP2-JP051 Legend Strike

RD/LGP2-JP052
Legend Slash
Normal Spell
[REQUIREMENT] Send 1 Legend Card from the hand to the GY.
[EFFECT] Destroy 1 card on the opponent's field, then, if there is a Warrior Legend Monster in your GY, you can draw 1 card.

RD/LGP2-JP053
Legend Emblem
Normal Spell
[REQUIREMENT] If there are 10 or more cards in your Deck and there are 2 or more LIGHT monsters with 300 DEF in your GY.
[EFFECT] Choose 1 Legend Monster in your GY and add it to the hand.

RD/LGP2-JP054
Fate of the World
Normal Trap
This card is treated as a Legend Card while in the hand or GY.
[REQUIREMENT] When your opponent draws during the opponent’s turn OR when your opponent Normal or Special Summons a monster during their turn, shuffle 1 Legend Monster from your GY into the Deck.
[EFFECT] Choose up to 3 face-up monsters on your field, during this turn, those monsters gain 1200 ATK and cannot be destroyed by your opponent’s effects.
RD/LGP2-JP055 Skull Servant

RD/LGP2-JP056
King of the Skull Servants
Level 1 / DARK
ATK 0 / DEF 0
Zombie / Effect
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains 1000 ATK x [The total number of “King of the Skull Servants” and “Skull Servant” in your GY].
RD/LGP2-JP057
Baron Wight
Level 1 / DARK
ATK 300 / DEF 200
Zombie / Effect
During your opponent’s turn, this card’s name in the GY becomes “Skull Servant”.
[REQUIREMENT] Change this Attack Position card to face-up Defense Position.
[EFFECT] Send the top card of your Deck to the GY, then, if “Skull Servant” or “King of the Skull Servants” is in your GY, then, you can send the top 2 cards of your Deck to the GY.
RD/LGP2-JP058 Shadow Ghoul
RD/LGP2-JP059 Zombie Fireworks
RD/LGP2-JP060 Flame Ruler (LEGEND)
RD/LGP2-JP061
Legendary Sparkseed
Level 1 / FIRE
ATK 0 / DEF 0
Pyro / Effect
[REQUIREMENT] During the turn this card is Normal Summoned.
[EFFECT] Send the top 2 cards of your Deck to the GY, then, if there is a FIRE Pyro Legend Monster in your GY, you can choose up to 2 face-up monsters on your opponent’s field and destroy them.
RD/LGP2-JP062 Chemicalize Salamander
RD/LGP2-JP063 Blazebolt Chemistorm Fenghuang Volcalize Phoenix [L]
RD/LGP2-JP064 Blazebolt Chemistorm Fenghuang Volcalize Phoenix
RD/LGP2-JP065 Blazebolt Chemistorm Fenghuang Volcalize Phoenix [R]
RD/LGP2-JP067 Raiza the Storm Monarch (LEGEND)
RD/LGP2-JP068 Abyss Soldier (LEGEND)
RD/LGP2-JP069
RAM Clouder (LEGEND)
Level 4 / LIGHT
ATK 1800 / DEF 1000
Cyberse / Effect
[REQUIREMENT] During the turn you have not activated the effect of “RAM Clouder”.
[EFFECT] Choose 1 monster on your field and send it to the GY, then, you an choose 1 Cyberse monster in your GY and Special Summon it to your field face-up.
RD/LGP2-JP070 Jointech Leo
RD/LGP2-JP071 Splitter Slime
RD/LGP2-JP072 Pot of Arrogance (New Artwork)
RD/LGP2-JP073 Heavenly Invitation

RD/LGP2-JP074
Star of the Beginning
Normal Spell
[REQUIREMENT] Pay 500 LP.
[EFFECT] Send the top 2 cards of your Deck to the GY, then, you can choose 1 Level 5 or lower Normal Monster, “Fusion” or “Polymerization” in your GY and add it to the hand.
RD/LGP2-JP076 Dark Hole (LEGEND)
RD/LGP2-JP077 Polymerization (LEGEND)
RD/LGP2-JP078 Torrential Tribute (LEGEND)
RD/LGP2-JP079 Magic Cylinder (LEGEND)

RD/LGP2-JP080
Acid Trap Hole
Normal Trap
[REQUIREMENT] When your opponent Normal Summons or Sets a monster from their hand OR after your opponent activates a Spell Card.
[EFFECT] Choose 1 face-down monster on your opponent’s field and look at it. If that monster has 2000 or less original DEF, then, destroy that monster.
O que acharam?
Pack parece estar muito bom, cartas bonitas e fortes
ResponderExcluirConcordo e também várias cartas nostálgicas
ExcluirPost muito bem organizado
ResponderExcluirObrigado <3
ExcluirEste comentário foi removido por um administrador do blog.
ResponderExcluirAncient Gear parece interessante e ainda vai ganhar suportes junto com os gadgets
ResponderExcluirMetarion parece ficar bem forte agora
E as cartas legend são lindas
Ansioso para ver como Ancient Gear vai ficar no Rush.
Excluir